This is a continuation to the previous blog "Is 'Addictive Technology' really making us healthier, social & more ?". This is the 2nd followup of A brief from the book 'Irresistible' by Adam Alter
Candy Crush - We just can't stop playing, can we? It generated more than $600,000 in revenue during its peak in 2013. The downloads range between 1/2 a billion to a billion people (surprisingly the majority are women, which is rare in previous such hypes). This too is a prime example in the phenomenon we will discuss today - feedback.
Our journey to feedback has been very fundamental to us. Ever noticed a little child press all the buttons in the lift and brim after that? Feedback. Some of us still enjoy doing it. That is exactly why in marketing we have 'buttons' because they work and it is fundamental to our human nature. Previous campaigns by TNT Television, Reddit and many more have gone viral with this being their major success. Some campaigns we'll take up below.
[Experiment by Michael Zeiler, psychologist]
Thousands of visitors clicked the button inspite of the fact this button had no value add in return. Users were shown different coloured badges for clicking between certain time frame eg. purple badge was shown to people who clicked between 52 to 60 seconds of timer count. This had people forming camps based on the badge colour which they wore with honor. Millions of people were bonded by feedback (a button).
Candy Crush - We just can't stop playing, can we? It generated more than $600,000 in revenue during its peak in 2013. The downloads range between 1/2 a billion to a billion people (surprisingly the majority are women, which is rare in previous such hypes). This too is a prime example in the phenomenon we will discuss today - feedback.
What Is Feedback?
Here our feedback mainly refers to things like 'a facebook like/reaction', 'the juice and chime when we complete a line on candy crush', 'comments on an article we write', 'when there is a sound on the screen while we play video games' etc. Different forms of feedbacks have been incorporated in the various virtual environments we operate in our digital lives. Most of them unconsciously control us.Our journey to feedback has been very fundamental to us. Ever noticed a little child press all the buttons in the lift and brim after that? Feedback. Some of us still enjoy doing it. That is exactly why in marketing we have 'buttons' because they work and it is fundamental to our human nature. Previous campaigns by TNT Television, Reddit and many more have gone viral with this being their major success. Some campaigns we'll take up below.
The Pigeon Experiment
A pigeon experiment revealed the amount of dopamine released was much more when the reward was unpredictable. The pigeons seemed to peck frivolously (twice as often) when the reward (food) was unexpected. They pecked feverishly when the reward was success at 50-70% times (unpredictable) vs when the reward was once in every ten pecks(predictable). Pigeon gamblers much?[Experiment by Michael Zeiler, psychologist]
The Reddit Campaign
Reddit posted a blog with button along with a timer. It said once the post was 10 minutes old the button would start the timer for 60 seconds and everytime a user clicked on the button, the timer would reset to 60 seconds. If all of Reddit users clicked the button, this would run for merely 66years. Rad I say!Thousands of visitors clicked the button inspite of the fact this button had no value add in return. Users were shown different coloured badges for clicking between certain time frame eg. purple badge was shown to people who clicked between 52 to 60 seconds of timer count. This had people forming camps based on the badge colour which they wore with honor. Millions of people were bonded by feedback (a button).
No comments:
Post a Comment
Liked it? Share it and leave me your thoughts in comments below.